Bloggers

July 24, 2014

21:00
Once there was a zone called Stranglethorn Vale.  It was a place of jungle and raptors and trolls and missing pages from books and that bastard Hemet Nesingwary who would continue to haunt our existence through every expansion with his wildlife slaughtering requests. It was a large and somewhat controversial zone… though some appreciated the […]
Categories: Bloggers
17:00
I do not pay much attention to Anarchy Online.  Well, I don’t pay it any mind at all, really aside from the occasional industry lore aspects around things like rocky starts (“nearly unplayable” -GameSpy) and longevity. (It turned 13 just about a month back.) But some people do still pay attention to it.  There was […]
Categories: Bloggers
15:33
Episode 2 of Guild War 2’s Season 2 (that’s a lot of 2’s) feels like rising action, a flashback, and also foreshadowing. Episode 1 was an easily-digestible story in the desert as we figured out who sabotaged the Zephyrites. Episode 2 starts adding a bit more complexity to the story. There’s good and bad, but […]

[GW2] Entangled Upwards is a post from: Kill Ten Rats

Categories: Bloggers
14:11
In the second part of RPGMP3 video playthrough of the Lost Mine of Phandelver, the fighter in view of rather bad odds is resorting to a tactic which is probably optimal for a 5E level 1 fighter: He...
Source: Tobold
Categories: Bloggers
08:52
As I mentioned in the last entry, I'm currently attempting to play both Wildstar and FireFall.  In doing so, I have to say, I'm so confused right now.  These are two games that should play...
Source: Geldon
Categories: Bloggers

July 23, 2014

22:56
Can any artists (or art managers) in the audience talk about your process for graphic fixes? Comments and links appreciated. For example, clipping is a frequent issue in games. I think of City of Heroes/Villains, which had a variety of capes, robes, and flowing garments; a variety of spikes and big shoulderpads; several weapons, which […]

Clipping is a post from: Kill Ten Rats

Categories: Bloggers
17:00
Housing is one of the great line-item features that a lot of people think every MMO should have.  There is a strong desire to have a place to call your own in what tends to be an unchanging and unalterable virtual world.  There is some need within us to leave our mark somewhere in the […]
Categories: Bloggers
17:00
Housing is one of the great line-item features that a lot of people think every MMO should have.  There is a strong desire to have a place to call your own in what tends to be an unchanging and unalterable virtual world.  There is some need within us to leave our mark somewhere in the […]
Categories: Bloggers
07:18
As I want to buy it at my local gaming store and not online, I still haven't got the 5th edition Dungeons & Dragons Starter Set. But I did find that several people, Wizards of the Coast included,...
Source: Tobold
Categories: Bloggers

July 22, 2014

17:00
The first of CCP’s smaller, more frequent expansions went live today in EVE Online.  They call it Crius, which I keep wanting to type as Cirrus. The Kronos expansion went live back at the beginning of June, the last of the expansions with a six month run-up to launch.  It was big and had bits […]
Categories: Bloggers
17:00
The first of CCP’s smaller, more frequent expansions went live today in EVE Online.  They call it Crius, which I keep wanting to type as Cirrus. The Kronos expansion went live back at the beginning of June, the last of the expansions with a six month run-up to launch.  It was big and had bits […]
Categories: Bloggers
12:41
Eurogames are frequently distinguished from American games by being more abstract (focused on mechanics rather than theme) with less conflict (competition is often indirect, players are rarely eliminated). Zombie Dice and Dungeon Roll are dice-based “push your luck” games with no interactivity at all. Gameplay is no different as a single-player game, and the endpoint […]

[TT] Interaction is a post from: Kill Ten Rats

Categories: Bloggers

July 21, 2014

23:00
Dreadnoughts were literally a punchline of nullsec jokes until the five-minute siege timer, and now unless in blap mode they scuttle for cover like oversized space-cockroaches​, cap boosters firing wildly, when confronted with bright lights​. -The Mittani, Traffic Control: Apex Force The Mittani is continuing his pot stirring over at TMC with his Traffic Control series […]
Categories: Bloggers
23:00
Dreadnoughts were literally a punchline of nullsec jokes until the five-minute siege timer, and now unless in blap mode they scuttle for cover like oversized space-cockroaches​, cap boosters firing wildly, when confronted with bright lights​. -The Mittani, Traffic Control: Apex Force The Mittani is continuing his pot stirring over at TMC with his Traffic Control series […]
Categories: Bloggers
18:00
One of the questions that comes up all the time in the EverQuest forums is when will SOE launch the next progression server?  It may be the most popular question on the Progression Server sub-forum. Second place goes to people asking for a Classic server, though those questions are somewhat undermined by both the fact […]
Categories: Bloggers
18:00
One of the questions that comes up all the time in the EverQuest forums is when will SOE launch the next progression server?  It may be the most popular question on the Progression Server sub-forum. Second place goes to people asking for a Classic server, though those questions are somewhat undermined by both the fact […]
Categories: Bloggers
10:41
I now had time to study the basic rules of 5th edition Dungeons & Dragons in more detail. And I discovered something which surprised me: By combining rules from unbalanced earlier editions with...
Source: Tobold
Categories: Bloggers
06:02
League of Legends has added the Doom Bots. All the champions get souped up abilities; if you can beat that, they start getting passives from other champions (or others’ abilities as passives); if you can beat that, they get more and changing passives. Tibbers bigger than a tower with AE attacks? Sure, and Annie also […]

[LoL] Doom Bots of Doom is a post from: Kill Ten Rats

Categories: Bloggers

July 20, 2014

15:53
At IMGDC 2.0, Gordon Walton said (paraphrase) that Star Wars: The Old Republic should be the last MMO (or perhaps online game) made with a standalone client. His logic was that everyone has a web browser, and the web browser does not require a multi-GB download. As a developer, every barrier between your customer and […]

Browser Versions is a post from: Kill Ten Rats

Categories: Bloggers
07:57
I have a very simple model of games in general: They usually have one core activity that is frequently repeated, and then some shell around it that gives structure to the sequence of core activities....
Source: Tobold
Categories: Bloggers

July 18, 2014

20:00
I am on the press release list along with a lot of real media outlets, so my inbox is often stuffed with the raw material that is barely recycled for content a lot of places around the web. I skim through them every day, but don’t bother to mention 99% of them as they tend […]
Categories: Bloggers
20:00
I am on the press release list along with a lot of real media outlets, so my inbox is often stuffed with the raw material that is barely recycled for content a lot of places around the web. I skim through them every day, but don’t bother to mention 99% of them as they tend […]
Categories: Bloggers
18:44
Episode 2 of Guild Wars 2′s Season 2 came out earlier this week. They at least tripled the size of the new zone, Dry Top. There are a handful of new story instances, and there are two new weapon sets. Everything once again feels very tight and polished. The world has changed in bits. The […]

[GW2] Entangled Thoughts is a post from: Kill Ten Rats

Categories: Bloggers
16:00
I’d just like to congratulate the entire CFC on losing over 627 ruptures in the last five days. Good work, all. Keep it up. ### Original broadcast from blawrf_mctaggart at 2014-07-17 01:28:10.494439 ### It looks like my experience so far with Gamma Fleet Ruptures is not unique. Gamma Fleet is a low cost doctrine that […]
Categories: Bloggers
16:00
I’d just like to congratulate the entire CFC on losing over 627 ruptures in the last five days. Good work, all. Keep it up. ### Original broadcast from blawrf_mctaggart at 2014-07-17 01:28:10.494439 ### It looks like my experience so far with Gamma Fleet Ruptures is not unique. Gamma Fleet is a low cost doctrine that […]
Categories: Bloggers
05:58
As my terrible Bizarro weekend lurches inevitably into the grind of another few days of work, I sit here having just invested some 13 hours reacquainting myself with Firefall and wanting to commit a...
Source: Geldon
Categories: Bloggers

July 17, 2014

18:00
My summer Loremaster project moved its first character out of vanilla WoW… well, post-Cataclysm vanilla WoW… or whatever we want to call the 1-60 part of the game these days… and into The Burning Crusade content.  Trianis, my night elf rogue, started off on these three zones at level 53, but by the time he […]
Categories: Bloggers
18:00
My summer Loremaster project moved its first character out of vanilla WoW… well, post-Cataclysm vanilla WoW… or whatever we want to call the 1-60 part of the game these days… and into The Burning Crusade content.  Trianis, my night elf rogue, started off on these three zones at level 53, but by the time he […]
Categories: Bloggers
13:22
Recently neowolf2 commented here in a discussion about how much money Wildstar is making, saying "I'm wondering how the CREDD system is affecting this. I'm seeing reports that people can just farm...
Source: Tobold
Categories: Bloggers
08:53
Game developers manipulate player desires by presenting the same options differently. Player reactions are empiricably testable with cash shop setups. I frequently cite the example of having a “hunger” debuff versus a “well-fed” buff. These can be designed to be numerically identical, where the character has higher base stats that are debuffed by hunger or […]

Loss Versus Failure to Gain is a post from: Kill Ten Rats

Categories: Bloggers
00:41
I simply cannot get into WildStar anymore, I've screwed up by rolling up too many alternate characters to feel ensnared in any of them, so now I'm sick of the game.   It's not WildStar's...
Source: Geldon
Categories: Bloggers

July 16, 2014

18:00
Another update in my sporadic attempts to cover and track the Fippy Darkpaw time locked progression server timeline while neither playing on the server nor actually paying all that much attention to EverQuest in general. The rumor which I mentioned yesterday appeared to be true.  Last night my computer was finally able to find its […]
Categories: Bloggers
18:00
Another update in my sporadic attempts to cover and track the Fippy Darkpaw time locked progression server timeline while neither playing on the server nor actually paying all that much attention to EverQuest in general. The rumor which I mentioned yesterday appeared to be true.  Last night my computer was finally able to find its […]
Categories: Bloggers
01:58
At Origins, I played in a couple of D&D 5th Edition playtest sessions, for a module and for the online tools. Two mechanics stuck out for me: the new system for preparing spells and advantage/disadvantage. Advantage and disadvantage are simple to describe and powerful in their implications. If you have advantage, make the roll twice […]

[TT] Advantage and Disadvantage Calculations is a post from: Kill Ten Rats

Categories: Bloggers
01:00
Bombs and smart bombs are becoming a theme for me in Delve. The other day our Harpy fleet got caught on a jump bridge, bubbled, and smart bombed into pieces.  That is apparently a known Pasta tactic.  The warp disruption bubble disables the jump bridge so the fleet landing on it is stuck there as […]
Categories: Bloggers
01:00
Bombs and smart bombs are becoming a theme for me in Delve. The other day our Harpy fleet got caught on a jump bridge, bubbled, and smart bombed into pieces.  That is apparently a known Pasta tactic.  The warp disruption bubble disables the jump bridge so the fleet landing on it is stuck there as […]
Categories: Bloggers

July 15, 2014

16:59
I've been playing Magic 2015 on my iPad for a few days, and it will be released on Steam later this week. At first one wonders why the game is 10€ on Steam and "free" on the iPad, but obviously the...
Source: Tobold
Categories: Bloggers
15:00
I was actually trying to get to the EverQuest forums this morning.  There was a rumor going around about the Fippy Darkpaw Progression Server.  It was possible that one of the raiding guilds was going to down-vote the unlock of the next expansion, Underfoot, because they wanted a couple more weeks to farm gear from […]
Categories: Bloggers
15:00
I was actually trying to get to the EverQuest forums this morning.  There was a rumor going around about the Fippy Darkpaw Progression Server.  It was possible that one of the raiding guilds was going to down-vote the unlock of the next expansion, Underfoot, because they wanted a couple more weeks to farm gear from […]
Categories: Bloggers

July 14, 2014

20:43
You know, if I really wanted to make this blog more popular, I could start with something along the lines of daily updates, but I have higher priorities: the way I procrastinate is painstaking...
Source: Geldon
Categories: Bloggers
18:01
I was recently in Las Vegas for a library conference. “Gaming” means something rather different in Las Vegas than in our world. One of the evening events was about (tabletop) gaming. I wonder how many people were disappointed after arriving at an event labeled as a night of gaming at Caesar’s Palace. : Zubon …and […]

“Gaming” is a post from: Kill Ten Rats

Categories: Bloggers
18:00
I was somewhat otherwise occupied this past weekend, and so did not get many chances to partake in the Thunderdome that is currently Delve.  Things were clearly going on, Jabber was lit up quite frequently with fleet requests, enough so that even on my limited time budget I found a couple of opportunities. Shipping Shipping […]
Categories: Bloggers
18:00
I was somewhat otherwise occupied this past weekend, and so did not get many chances to partake in the Thunderdome that is currently Delve.  Things were clearly going on, Jabber was lit up quite frequently with fleet requests, enough so that even on my limited time budget I found a couple of opportunities. Shipping Shipping […]
Categories: Bloggers

July 12, 2014

19:10
I have played EQ Landmark for 7 hours and don't plan to play any more at this point. I've claimed a patch of land, built a house (including a slanted roof), explored islands and mines, and crafted...
Source: Tobold
Categories: Bloggers
08:36
I received a suspicious e-mail with a Landmark beta invite. The mail looked perfectly real, but was sent from info@e-sonyonline.com, instead of from soe.com or station.sony.com. And the beta client...
Source: Tobold
Categories: Bloggers
02:00
So when our FC had us all enter a starbase password and then warped us into the Brave Newbies‘ POS in V-3YG7, I was pretty sure that this was a product of our superior intelligence network.  Then, as we hung out in there, I zoomed the camera out to get a screen shot of us […]
Categories: Bloggers
02:00
So when our FC had us all enter a starbase password and then warped us into the Brave Newbies‘ POS in V-3YG7, I was pretty sure that this was a product of our superior intelligence network.  Then, as we hung out in there, I zoomed the camera out to get a screen shot of us […]
Categories: Bloggers

July 11, 2014

18:00
It isn’t much of a war, but it’s the only war we’ve got, so enjoy it -Major General Charles Timmes, Military Assistance Advisory Group 1962 We’re going to Delve.  Again.  There is something that draws Goons and their allies to Delve every summer. And I swear, I am never making an effort to move anything […]
Categories: Bloggers
18:00
It isn’t much of a war, but it’s the only war we’ve got, so enjoy it -Major General Charles Timmes, Military Assistance Advisory Group 1962 We’re going to Delve.  Again.  There is something that draws Goons and their allies to Delve every summer. And I swear, I am never making an effort to move anything […]
Categories: Bloggers
08:53
Dungeons & Dragons started its life as squad-based tactical wargame, made by people who called their company TSR for "Tactical Study Rules". The idea of acting in character was a later addition,...
Source: Tobold
Categories: Bloggers