A blog about MMORPG ( Massively Multiplayer Online Role Playing Games ) and other games I'm currently playing. Please read my Terms of Service


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October 2, 2014

I got my first computer in 1981, a ZX81. Getting a game for that computer was extremely difficult, there weren't any shops anywhere near that sold them, and the capabilities of the computer to play...
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October 1, 2014

The best feature of multi-player games is other people. The worst feature of multi-player games is other people. People have such a wide range of possible behaviors that they can brighten or darken...
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September 30, 2014

I am not playing ArchAge. Part of that is due to reasons not related to the gameplay itself: The high cost of the founder packs, queues that keep out free players, and so on. But a major part of the...
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September 29, 2014

The truly amazing thing about role-playing games and virtual worlds is that there are so many different ways to experience them. People might think they play the same game, but in reality they don't....
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September 26, 2014

Kotaku has a post about what Titan actually was for a game. It was a SciFi MMO shooter. In fact, many of the features sounded a lot like Bungie's Destiny. And of course I know that if devs give an...
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September 25, 2014

This week the blogosphere is full of posts discussing whether World of Warcraft "ruined" MMO gaming. The argument is that there was a certain style of forced grouping with strong social interaction...
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Unfortunately the discussion around Gamergate is refusing to die. I say unfortunately because there actually isn't a discussion; instead one side talks about harassment while the other side talks...
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September 24, 2014

You probably heard by now that Blizzard decided to cancel their next-gen MMORPG project Titan. Now a lot of people interpret that in the general mood of "MMORPGs are dead" (or at least the triple-A...
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September 23, 2014

Once upon a time a video game ended with some sort of "Game Over - You Won!" screen at the end and rolling credits. And during the game you played the same character with the same abilities from...
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September 22, 2014

My first proper MMORPG (not counting LPMUD and the like) was Ultima Online. I was there when they introduced open world housing. It was a disappointment, with not enough housing space available, but...
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September 21, 2014

Kotaku last week had an article asking whether we are on the cusp of another video game industry crash. I think that is very much possible. It isn't just everything mentioned in that article, like...
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September 20, 2014

I don't watch live TV. Having to be there at a specific time, and then sitting through the ads, not my cup of tea. But I do watch a lot of TV shows, either recorded with a hard drive recorder, or...
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September 19, 2014

Watch Dogs: 77. The Sims 4: 70. Destiny: 77. These are some current average game review scores from Metacritic for some of the biggest game releases of this year. In a scoring system where a good...
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The goal of Dungeons & Dragons is to create great stories by interactive story-telling. In a recent post I explained how important it was that the players felt that their destiny was in their...
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September 18, 2014

Keen recently coined the phrase quit wall for the point in a game where "it’s a natural breaking point where [the developer] essentially gave players permission to quit their game if...
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September 16, 2014

The previous session ended with the Favorites of Selune handing over their weapons peacefully to the ruffians guarding the euphemistically named seamstresses' guild (I had expected that they would be...
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The sales strategies for video games for different market segments appears to be pretty much set: On the one side we have expensive triple A games for a small hardcore market, and on the other side...
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September 15, 2014

Try a little exercise: Stand on one spot and try how fast you can turn a full 360°C. You'll find that it's not so fast (especially if there is friction on the ground and you can't spin on one foot),...
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September 14, 2014

Disclaimer: These impression are based on a free copy of Destiny for the PS3 that I received. Reviews are frequently based on a comparison of the reviewer's expectations with the actual product. I...
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September 12, 2014

A list of 5 million GMail addresses was published, together with *a* hacked password for each. According to Google those passwords must have come from somewhere else, because mostly they weren't...
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In the interest of full disclosure I'd like to report that I received a code for a free copy of Destiny yesterday. Given recent events, that of course made me think: Will I get death threats from...
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September 11, 2014

Syp is asking whether special editions are getting too pricey. I don't like that sort of question, because the word "too" is always a judgement. And whether something is "too pricey" is not only...
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One of the more important concepts in how to run a tabletop roleplaying game like Dungeons & Dragons is player agency: The concept that the players should feel that their destiny is in their...
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September 10, 2014

I'm in the middle of my second playthrough of Divinity: Original Sin, and I'll probably stop playing there. On my first playthrough I used the Lone Wolf talent on both characters, which meant that...
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September 9, 2014

I was reading Syl's post on Where all the Hate comes from, and while I agree with most of what is said there, I did stumble upon this question of hers on why some people attack so-called social...
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Being signed up to various sites on the internet, I regularly get mails of the type "our Terms of Service have changed". Like everybody else on the internet I never read any ToS in the first place,...
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September 8, 2014

I was reading an article about recruitment at Blizzard, which talks about how lousy an industry this is to work for: Low job security, long hours, low pay. Not just the people who make games, but...
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September 7, 2014

Dungeonscape is the official software for 5th edition Dungeons & Dragons, a "digital companion app" for those who want to play D&D with the help of computers, tablets, or smartphones instead...
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September 5, 2014

Am I a "gamer"? It is kind of weird that this is an actual question under debate. Not about me personally, but certainly about "people like me". I did a rough estimate of how much of my life I did...
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In 1887 John Emerich Edward Dalberg Acton wrote "Power tends to corrupt, and absolute power corrupts absolutely.", making a link between power and corruption. In the past weeks all game journalists...
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September 4, 2014

I have seen the Gamergate story explained as a gender issue, and I have seen it described as a culture war. But being a strong believer in behavioral economics I do believe that ultimately the whole...
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September 3, 2014

Economics has a concept called marginal cost. That doesn't mean "insignificant cost", but instead is the cost of producing one more unit of anything. The cost of making something is the marginal cost...
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September 2, 2014

Right out of the "gamers are not very nice people" corner comes the Steam Review Watch, a blog where somebody collects the scathing critiques that games get on Steam together with the amount of time...
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I'd like to start this post with a special thanks to Stubborn from Sheep the Diamond, without whose creative input this new adventure would not have been possible. In the previous session we...
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September 1, 2014

I bought a new PC recently. The 3-year old PC I used before I gave to my wife. Which meant her old computer, a bit over 5 years old, was to give away. Now a computer tends to accumulate a lot of...
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August 29, 2014

I tend to see the world not in black & white, but in scales of grey. So I can't give you a clear yes or no answer on the question whether I consider myself as a game journalist. Obviously my...
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I talked this week about the dual role of the dungeon master (DM) in a game of Dungeons & Dragons or similar tabletop role-playing game: Prepare and improvise. In this post I'm going to talk...
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August 28, 2014

I was reading this article on investigative adventures in D&D on Sly Flourish. Very interesting, especially to me right now, since in my campaign we will start an adventure like that next Monday....
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August 27, 2014

I totally get where this article on sexist video-gamers being terrorists is coming from. Nearly everything in that article is true. But I feel that there are two issues here, and mixing them up that...
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Telwyn is discussing his notion that most people in the MMO blogosphere have rose-tinted glasses and are "idolising the past". I'd like to point out that many of the "classic" MMORPGs like Ultima...
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I recently argued that pen & paper roleplaying had fallen out of favor because it is so much harder to organize a tabletop session than to organize some other game online. But the 5th edition...
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August 26, 2014

Strictly speaking a computer doesn't have any speed at all, as you measure speed in meters per second, and a desktop computer tends to be rather stationary. But of course you can measure the speed of...
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August 25, 2014

I spent most of this weekend playing Divinity: Original Sin, and I'm still only half way through. This is a really epic game, and that suits me just fine. In fact I find myself continually making...
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August 22, 2014

In the "real gamer" discussion the proponents of the term linked it to challenge. Quote: "A real gamer then would be someone who sees games in general or even only a specific game not as something to...
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August 21, 2014

In many ways a tabletop role-playing game is very social. You sit around a table with friends and interact a lot with each other during hours. In other ways however the hobby is somewhat insular:...
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August 20, 2014

Advance warning: If you consider yourself a "real gamer", you might not want to read this post. Apparently there has been a heated discussion on Twitter and the games blogosphere about what defines...
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August 19, 2014

Before the summer break, in the previous session we stopped with a cliffhanger: The middle of a fight with a red dragon. The fight had the group somewhat worried, because the dragon had breathed on...
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August 18, 2014

Whether it is tabletop RPGs or computer games, pregenerated characters have a bad reputation. A typical gamer, given the choice of using a pregenerated character or going through a complicated system...
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August 17, 2014

A MMORPG, compared to other games, requires a much bigger investment of time and money. Those two are related, because if you play a game for 100+ hours a month, the $15 price tag isn't going to stop...
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August 15, 2014

A standard version of Wildstar costs $60, the Deluxe version $75. As Wildstar released on June 3rd, by end of June every player of Wildstar had paid something between $60 and $75, because the first...
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