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Re: The "healer" problem

Pretty much - when I play healer, I really don't get to look at anything else or savor the epic battle taking place in front of me when mashing frantically on the heal buttons.

The UI is not friendly to healers (though to Blizz's credit, it's very user-friendly the rest of the time), hell, the gameplay isn't friendly to healers either.

1. Killing and damage get rewarded in battlegrounds, not healing - yes there's that bullshit about being in a particular group and getting to 'share', but when not in BGs and doing normal ad-hoc pvp, I don't get jack shit for healing others running around randomly.
2. Healers usually have to stay in back - meaning that if they do happen to help in a BG or pickup group, they won't get access to the drops (the rogues/warriors/anyone else in front) loot the corpses before a healer can even get close.
3. There's not a lot of variety in gameplay - whee, mash button, mash button. If I move around, I can't heal as effectively. A melee or ranged type dancing around, using different attacks, etc. = more interactive and immersive than healing gameplay.

So yeah, folks will go, "That's the class you picked, deal with it." Oh, I have, but it'd be more fun if I could actually look at the world and see what's going on more readily, and it'd be more fun if I could move around and had more variety in my healing-type gameplay. Especially a company like Blizzard - they made the clicky-clicky of Diablo fun, why not healing?

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