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Re: Jeff Freeman pulls the plug

I think the "Peter Principle" is the biggest problem with SOE at the moment. You get guys like Dan Rubenfield the lead designer who state one day decay is gone for good, then the next he says it is back in after reviewing what the players want. Shouldn't your lead designer have known that before they took it out in the first place?

I'm beginning to think the Austin office of SOE is much like the last place I worked. The company was filled with guys who stuck around long enough to the point upper management thought they should be rewarded with promotions. This meant that a group of 4 engineers had 2 supervisors, 1 division manager, 1 general manager and a director of engineering. These guys had great paying jobs, were never asked to work too hard, and the company grew more due to federal laws than anything they did. When the latest administration came into office with their views on the environment, well, the happy days for this company were over and most of these corporate leaches were finally canned. I can only hope the same happens with SOE, they have done enough harm to the MMOG world as it is.

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