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Re: Sandboxes and "moisture farmers" simulations are DAMN boring
I concur Woody.
While I usually play MMO's for the PVP aspect, I do enjoy doing the "moisture farmer" thing. I spent months of enjoyment in SWG with a Master Armor Smith and a Master Doctor character tracking down the best resources and spending hours experimenting. It was a never ending battle trying to get that extra .1 percentage on my goods and trying to find skill tapes to make the perfect experimentation suit. It was also enjoyable to sell my products and have happy customers walk by me in a Starport and say "thanks, this is the best stuff around." For some odd reason, it put a smile on my face and gave me a sense of satisfaction and a feeling of accomplishment.
I think I played my crafters more than my Jedi in SWG (and I played my Jedi alot)... Playing them was not a tedious grind or boring, it was FUN.