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Re: What means PvP in WoW

You appear to be trying to make the point that the PvP server players can only be counted as PvP players, and not as CTF PvP players.

No, my reasoning is different and much simpler and straightforward.

The players are split in two groups. The point is to understand this choice, all the rest is irrelevant.

So what's the ditinctive trait between the two choices? Why half the players have chosen the second instead of the first?

The ONLY difference is the MMO PvP, because the other type is available everywhere and clearly doesn't determine the choice. This is why I say that half the players represent a DEMAND. Blizzard can satisfy the demand or not. But the demand is undeniable.

The fact that CTF PvP is more played doesn't mean anything on its own because this is the direct consequence of the lack of worthwhile alternatives. In the same way the hardcore raids are "successful" because there aren't *worthwhile alternatives*.

Thinking like that is dangerous because it brings to terribly wrong conclusions taken out of the context of their causes. The players play the CTF PvP because it's where the game leads them. and they can only adapt.

There is no fucking way to choose one INSTEAD of the other. Where the fuck is the CHOICE?

What you want today? One apple or one apple?

AH, you chosed THE APPLE. This must mean that I'm right! The apples are more popular.

Great criteria for success you have there.

W O R T H W H I L E - A L T E R N A T I V E S

You cannot compate anything if you don't give both options equal footing.

At the origin there's a clear sign that the players have sent. What happens later is imposed, not chosen. And without an open choice you cannot decide what's more successful.

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