Oliver Smith (not verified) on May 9, 2006 - 07:23.
Well, it's been a few months since I last talked with any of the Eve devs, and a much longer time since I played. How many people can you *see* simultaneously out of those 300 at the same time?
In gaming development, trickery is a mainstay of development, so there's no insult intended there.
Re: PvP and faulty thinking - How to learn all the wrong lessons
Well, it's been a few months since I last talked with any of the Eve devs, and a much longer time since I played. How many people can you *see* simultaneously out of those 300 at the same time?
In gaming development, trickery is a mainstay of development, so there's no insult intended there.