It's not that I'm against linear content and story lines (as I wrote in the article), but a story line doesn't need a massive number of characters to be interesting.
Clearly this specific type of content isn't an innate quality of the mmorpg genre. And the mmorpg genre isn't the best vehicle for it.
Re: The defenitive solution to the endgame: "gated content"
Excuse me but you are completely off.
It's not that I'm against linear content and story lines (as I wrote in the article), but a story line doesn't need a massive number of characters to be interesting.
Clearly this specific type of content isn't an innate quality of the mmorpg genre. And the mmorpg genre isn't the best vehicle for it.