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Re: World traveler: "gated content"
Repeatability with storyline worlds could be built into the game premise for a game like this (set in something like Zelazny's Amber universe, is how I imagine it -- or something like Portal Corp in City of Heroes).
Here's how you'd do it: After you've been to a world and done the storyline there (helped the revolution, slain the dragon, invented the wheel, overthrown the evil usurper and returned the true prince to the throne, whatever) then you go back to Portal Corp or Earth or the Court of Chaos (wherever your base of operations is).
Your contact at your op base will tell you, "oh, Lady Sunray, thank you for overthrowing the evil usurper in the Kingdom of Catatonia 3.4! Now that you've done that service, there is a neighboring dimension that also could use your help. It's a similar universe so many of the powers you were able to use in Catatonia 3.4 will work in Cataplexia 3.6, but the evil usurper in 3.6 is more powerful and has more influential nobles on his side! Can you help them?"
And then you go do the same quest but with the enemy buffed a bit. Then you can save Cataphraxia 3.8, Catatonicity 3.9, and Catalystia 3.97. However many times you want, with asymptotically increasing power and decreasing exp returns.