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Re: Raph's fault (Narcissus)
Third, the biggest pushback source for "fights" was actually the producer, who had a very different gameplay style than I did. And I reported to him. :) We used to say "any day where one of us wins all the arguments is a bad day."
That's not what I mean when I write that you need an "antagonist". If the producer wants to do a completely different game then the result is just counterproductive because it's like pulling it in two different directions. What I meant was about sharing and agree the same goals, but then have different opinions about how to reach and realize them.
So there must be a shared vision, to then observe from different points of view.
When I was roleplaying the antagonist on the forums I wasn't taking the game to make a completely different one. Instead I was trying to make it realize better its objectives and point out its flaws from my perspective. But without overturning the concept. In fact I wasn't between those who wanted to take the game and merge it with Planetside, for example.
there are things you don't list that I think of as problematic, and vice versa.
Oh, I'm not going to let you disagree like that. You would have to explain in detail (not that I'm asking you to, now).