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Re: WoW's Arena system: more hardcore than ever

I remember first dreaming about PVP in wow. They talked about siege engines so I would imagine large battles over control of towns or some other world involved portion. This is Warcraft after all and warcraft was all about about epic conflicts.

Battlegrounds where announced. Not exactly what I was hoping, but they looked ok. AV in particular, in the original preview, was talked about as 'persistent' with you having to go in and rebuild your base once its razed.

Then the actual battlegrounds started coming out. We had a basic capture the flag, a decent Domination map and a completely botched Alterac Valley that combined the worst of instance and world PvP. Faction points where in and somewhere along the line we all realized the Honor rank system top tier was only available to people willing to grind in an obssesive unhealthy way ( Raid grinding is nothing compared to it)

Then World PVP objectives that where if anything even worst.

So at some point, I stopped believing Blizzard knew how to do interesting PVP.. or possible they are quite happy with the grind/carrot they have implemented now and dont see why they should do differently.

And its a shame.. if there was going to be an quality PVP put in somewhere, you would have hoped Blizzard would be the ones to do it.

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