Stranger (not verified) on August 30, 2006 - 17:55.
I'd also like to clarify something - are you suggesting a system where a character could (for example) 'bank' enough progress in a low level zone (say 1-10) to level up to 50?
If so, what's the incentive to move on to the (presumably tougher and more challenging) higher level areas?
Re: Character customization and development in Warhammer
I'd also like to clarify something - are you suggesting a system where a character could (for example) 'bank' enough progress in a low level zone (say 1-10) to level up to 50?
If so, what's the incentive to move on to the (presumably tougher and more challenging) higher level areas?
Or am I missing the point? =)