Daniel Speed (not verified) on August 30, 2006 - 11:15.
And finally overcrowding is never a problem
Overcrowding is *always* a problem in MMOs, which is precisely why so many people take the easy way out and instance everything to point where you almost don't have any more MMO properties than the Diablo.
It's much better trying to have good design in the first place and solve the REAL problems, instead of working around them.
Which is why you're spending so much time working around levels?
Re: Precisation about the "recruiting system" for Warhammer
And finally overcrowding is never a problem
Overcrowding is *always* a problem in MMOs, which is precisely why so many people take the easy way out and instance everything to point where you almost don't have any more MMO properties than the Diablo.
It's much better trying to have good design in the first place and solve the REAL problems, instead of working around them.
Which is why you're spending so much time working around levels?