Verilazic (not verified) on December 17, 2006 - 03:56.
Sounds like a good idea, though it still leaves the issue of making battles shorter. For the other WoW battlegrounds, WSG is shorter simply because it is a much smaller battlefield with easier to achieve objectives, while AB is essentially timed. In Alterac, the only idea I can think of is to make the battle more... unstable. There are several quests that can spawn various NPCs that are exceptionally strong and can sometimes turn the tide of battle. Is there a way they could perhaps be modified to make the battle able to swing to one side's advantage in a huge way while still being fair?
Re: Objective-based PvP in WoW
Sounds like a good idea, though it still leaves the issue of making battles shorter. For the other WoW battlegrounds, WSG is shorter simply because it is a much smaller battlefield with easier to achieve objectives, while AB is essentially timed. In Alterac, the only idea I can think of is to make the battle more... unstable. There are several quests that can spawn various NPCs that are exceptionally strong and can sometimes turn the tide of battle. Is there a way they could perhaps be modified to make the battle able to swing to one side's advantage in a huge way while still being fair?