With the difference that I want a ruleset designed to be fun to play as a computer game. But with rules easy to read.
D&D just doesn't work well as a computer game. It's something I always repeated.
And then a bunch of reason why I wouldn't use D&D (levels and all the rest).
My "dream mmorpg" was originally modeled after the Elric!/Stormbringer Chaosium ruleset.
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Re: No math in games (reinstated)
With the difference that I want a ruleset designed to be fun to play as a computer game. But with rules easy to read.
D&D just doesn't work well as a computer game. It's something I always repeated.
And then a bunch of reason why I wouldn't use D&D (levels and all the rest).
My "dream mmorpg" was originally modeled after the Elric!/Stormbringer Chaosium ruleset.