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Re: How to design a Fallout MMO game that gets 1 MILLION of play

You understand that after Black Isle folded, anything with Fallout in the title (same as Duke Nukem: Forever)...is just never going to happen :(

I predict Bethsheda will just can the rights, or pass them onto some shitty 3rd rate company. The project is just too intense to get right and if they get it wrong, the customer base will never forgive them

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