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Re: More on Vanguard and world design

Point is that there are engines out there that deliver much, much more than Vanguard. It's both the art and the engine (engine in particular) to be bad.

Black & White 2 is one year and half old but has an AWESOME render. It looks absolutely amazing, you can zoom from the blade of grass to the sky in half a second without an hint of lag, can have on screen a massive clip range, it has wonderful water and even simulates dynamic clouds and rain.

It looks hundreds time better than Vanguard. Obviously they are two different kinds of games. But Vanguard reminds me more of EQ than a modern engine. It has the weight of a modern engine but its look is stuck to EQ with more bloat.

From a game with high hardware requirements I expect A LOT more.

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