Nicely written, i am indeed one of those people who stopped my WoW sub to try this game. And have since decided in the "early access" phase that it is worth my time and money.
I bought the collectors edition of the Burning Crusade for WoW, and was disapointed... no new gameplay ideas, tweaks... it felt the same old. really the same old. The only reason i played it to 70 was the new stuff which grew stale, even with my netherwhelp or lurky the murloc following me around i became bored.
Having played LOTRO and got a Guardian class to 17 it was fun, the crafting is enjoyable.. exploring is fantastic fun, i've completly forgotten how many times i've gotten lost in the "old forrest" in bree. The quests are extensive with lore, the plot is story driven complete with CGI scenes in the "one ring" with a voice over.
There is so much different and unlike blizzard, turbine view housing etc as a priority.
WoW is beginning to die, unless new angles can be reached; a good thing about LOTRO is the music implmentation... grab a lute and play away, in the beta someone played "sweet child of mine" from his lute.
This little thing showed much more to an MMO than questing and gaining levels, people want to be entertained, have fun.. be social, do things sometimes that don't require a "grind" or running around. Blizzard forgot this a long time ago, and because of that WoW will eventually fade, perhaps to be replaced by a star craft MMO.
Above all in LOTRO don't expect to meet blue spacemen and insects ripped from starship troopers. Expect fantastic and completely different starting areas, and lots of good fun.
Re: The LotR Online short-living bubble
Nicely written, i am indeed one of those people who stopped my WoW sub to try this game. And have since decided in the "early access" phase that it is worth my time and money.
I bought the collectors edition of the Burning Crusade for WoW, and was disapointed... no new gameplay ideas, tweaks... it felt the same old. really the same old. The only reason i played it to 70 was the new stuff which grew stale, even with my netherwhelp or lurky the murloc following me around i became bored.
Having played LOTRO and got a Guardian class to 17 it was fun, the crafting is enjoyable.. exploring is fantastic fun, i've completly forgotten how many times i've gotten lost in the "old forrest" in bree. The quests are extensive with lore, the plot is story driven complete with CGI scenes in the "one ring" with a voice over.
There is so much different and unlike blizzard, turbine view housing etc as a priority.
WoW is beginning to die, unless new angles can be reached; a good thing about LOTRO is the music implmentation... grab a lute and play away, in the beta someone played "sweet child of mine" from his lute.
This little thing showed much more to an MMO than questing and gaining levels, people want to be entertained, have fun.. be social, do things sometimes that don't require a "grind" or running around. Blizzard forgot this a long time ago, and because of that WoW will eventually fade, perhaps to be replaced by a star craft MMO.
Above all in LOTRO don't expect to meet blue spacemen and insects ripped from starship troopers. Expect fantastic and completely different starting areas, and lots of good fun.