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Re: P.S. I was right again

A brief greeting and introduction. I am a long-time player and occasional developer in MMOGs, and used to be a counselor and seer's chimp in UO, so I have a bit more personal experience with Tom "Kalgan" Chilton, and his very, very well self-abused and overinflated ePeen. To get the obvious joke out of the way, the size of his real one was probably his personal highlight of visiting Japan.

> Honestly, it makes me wonder what idiot at the high end has a hard on for eSports. I wouldn't be surprised if it was the same incompent who continues to keep the LFG system from being remotely useful...

Blizzard didn't learn a damn thing and that no matter what people expect, the arenas system was made by Kalgan for his need of being l33t.

Kalgan. Who also fucked over UO for cash, and him selling out WoW for the greedy farm/treadmill jagoffs at Blizzard would have made him fit right in with the rest. Except that unlike the people who raided EQ as their life's goal, Kalgan also has "previous design lead experience". That, and a recognizable name, means an assload more in this troubled industry than creative vision and talent.

Kalgan, the same piece of shit who is also known as Evocare.

Evocare (AKA, Evercarebear) was the piece of shit that ruined UO by rebuilding the game system from skill-based to item-based. Almost to the same fucked-up bullshit as WoW but without any item re-balancing or consideration to the game's theme, so everyone was stuck tooling around wielding Otter Pops for weapons while they dinked around in the VERY NON-UO setting of the Ultima Online: White Trash Ninja Empire expansion, which came out a bit after the REALLY infamous Ultima Online: Age of Shit (Age of Suck in more polite circles), and after the mocked cash attempt by tying in A Name (Todd McFarland) in Ultima Online: Whored Blackthorn's Revenge. You know, where they eventually had "Lord British" return in one of the most shitheaded of stunts around the industry.

http://www.uo.com/cgi-bin/newstools.pl?Article=7820

He also did some work on Ultima Online: The Turd Dawn, but it must have been mostly under some suit's desk at EA for him to suddenly be put into position as lead designer for UO an expansion later.

Then Kalgan/Evocare started mentally jerking off all over the pvp in the game because people actually could fight back against him and his group of gank buddies' "flavor-of-what-*I*-want-to-play" characters. So he ended up making what THEY wanted, and fuck the rest of the UO players.

Now it's happening again with WoW, again with the ePeen swinging contest of Tom "CIMB" Chilton, in particular with his class favoritism combined with his ignorance and derision of the "hybrid shut up and heal my warrior" classes. The DPS Peen of raids fucking up their raid makeup and sacrificing overall cohesion/survivability in favor of being able to churn out more personal DPS (because that is how most "DPS classes" are incorrectly given worth - how much personal DPS they did on the damage meters, no matter if the hunter who did a bit less damage helped almost every other non-caster DPS do more raid-wide DPS, they are often considered less raid worth than the rogue who topped the damage meters), and how Blizzard revolves the ENTIRE end-game around an invisible stat (threat) which you need a 3rd-party mod to accurately track WHILE you're doing a DPS race and avoiding pulling aggro - and is often broken routinely by Blizzard - is another whole argument entirely but is still pretty relevant to discussing design failures like Kalgan/Evocare. Many raid mechanics have been screwed over into cookie-cutter class builds because of PVP balancing. I also remind folks that Tom Chilton is the one claimed to be "WoW's PVP guru".

Now he's combining Blizzard's love for money over anything else with his own ego-polishing, resulting in the horrible atrocity that has thousands of WoW cattle lining up to be sent to the slaughterhouse a second time - PAID ARENAS.

Sure, the prize money is an appeal, but you have to consider a few things about it:

  • The arena "server" has the least amount of effort done of ANY "promotional" that requires you to dish out more cash to play it. The competent developers of UO, which excludes Evocare since he never had the balls to take credit for his own fuck-ups (the producer was to blame each time) but certainly took credit for everything done right under his "management" because he approved it, were able to make each shard more or less different than the others while Blizzard couldn't even bother to make a new area or a special server for something players are expected to pay MORE for. Instead, WoW players get to pay for grinding arenas on a lobotomized normal map without anything else really present. All of the background of the game, all of the suspension of disbelief, GONE in favor of cheaply cashing in on the stupid consumer whores that throw money at anything with the Blizzard logo on it. Kind of reminds me of when they added samurai and ninjas into Ultima Online. Because, y'know, that would be COOL! *rolls eyes* Nevermind the point that they basically added two more CLASSES into what was originally designed to be a class-less system. That was quite evident proof that Kalgan/Evocare didn't give a shit about the design of the game, or even the backstory, but only cared about his personal ePeen while whoring out the source material for cash while calling it "success".
  • Compared to how much Blizzard rakes in, the prize purse is a laugh and chump change for them, which is downright nearly criminal due to the lacking support they offer around the game. This includes the Hamster-Powered Servers for new realms so they run just as shitty as the overpopulated ones, though often with twice as many Evade bugs since the current Blizzard still can't figure out how to debug their own code worth a damn. From playing on a couple of low-pop servers, Blizzard's shitty farm-by-numbers approach to MMOG design just entirely swirls down the crapper. Oh, and count "minimally-trained phone centers" as GM support staff. Really, it just takes being able to think above "Delete your WTF folder" to move up the GM ladder. Sad.
  • Everyone rolls FOTM character classes and specs, because as Kalgan has proven - you don't need any skill to play the game, you just need to be a bigger cheesedick than the opponent. Unfortunately, outside of using the same lame FOTM tricks as people WITH skill, 90% of the FOTM rollers are clueless as hell and can't play worth a damn. Usually that means folks of the Kalgan "spamstring + Mace Stun Effect!" variety. So that leaves...
  • Finding competent UNpre-grouped people amongst the thousands of retards who bought into this cheap ploy for more cash by Blizzard. HAHAHAHAHA...

    Do I hate this shitbag? You bet I do, as I've seen his incompetence at hard work for about seven years now, and this will be the second MMOG he has proudly ruined. Why the hell would anyone hire him is beyond me, but he was the worst employment decision by Blizzard. But yet again, I have to realize that a recognizable name a company PR toadie can drop, along with "industry experience", means more to companies lately than actual ability and talent. Another EQ raider like Tigole would have been far more preferable in the long run, compared to a "designer" who makes Raph "Dipshit Dragon" Koster's work on SWG look like genius.

    More Kalgan love:
    http://forums.worldofwarcraft.com/thread.html?topicId=6136345520&sid=1&pageNo=1

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