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Re: PvP design philosophy

Perhaps EVE's system would be better if they tweaked weapon systems on larger ships to have trouble against smaller ships. For instance, a battle ship would for the most part not be able to hit ships two class sizes smaller and would require it's own force of small ships to protect it. You end up with the big ships shooting big ships, and the smaller ships going after everything.

Noob can shoot big guy, big guy can't hit noob. Big guy gets his own noob to fight the other noob.

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