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Re: We live in a pretty, dream world

Also you might be a bit on the harsh side of words I agree with most of your points.
I think that PQs are a nice idea but badly implemented. For one most of them are just too hard for the given level. It seems they were tuned for something like 3 tanks, 4 healers and 7 DPS. PQs are not so different from dungeons in other MMORPGs. Therefore PQs should be balanced for 4-6 player groups. Next issue with PQs is the bad rewards. Many times the items in the bag were so horrible. I mean, there's no reason to kill the final boss if the reward gets selled to the NPC anyway. Next issue is that the horrible chat system makes grouping a nightmare. Open groups are not bad but need a bit more tuning (for example get rid of the /commands and make them accessible via the UI). Finally there are WAY too many PQs per tier. I like WoW's balancing between quests and dungeons way better. PQs should be optional. Giving better gear. Not mandatory. Especially not since low-level areas are dying out.

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