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Do we really only have 2 choices?

Everything posted here is little amazing to me. Why does everyone assume it must be one system or the other? First off, it is common practice to only allow 1 blue item per raid in the smaller 10 or 15 man instances. That in and of itself revises the /random system. Why can't that same idea be applied to large raids, just extended a bit? You get 1 point per raid (or boss since MC is a bit unique), with a cap at like 3 or 4 points. To win something, you spend all your points, then you start over. There is no accumulation, and if there is a tie then you /random. At least that way if it takes you 2 weeks to build up 3 points, and a casual player 2 months, you still had to participate in bringing down just as many bosses to get TO that number. Both of you deserve a fair shot at the loot. Maybe one week you get lucky and spend 1 point instead of 3. So what? The DKP system fluctuates based on need as well. And even if this system won't work, it is simply an example that there are certainly other options out there besides only /random and DKP.

The DKP system in theory sounds like it should work rather well, but it's certainly not fair. You can change and revise it all you want, the base theory is that the rich get richer. If you had the same group of people week after week, and you just wanted to make sure that A didn't get 3 pieces of loot before B got 1, then DKP is fine. But what happens when other people want to go on the raid? How do you fairly determine who gets to go and who doesn't? And if you don't ALLOW someone to go on a raid, and the piece they have been saving up for drops... how is that fair either? The points are completely worthless if you aren't there to spend them.

Unfortunately, the main problem with DKP is that it effectively eradicates any need for honor and selflessness, and aggressively promotes greed and selfish behavior. Instead of setting high standards and expecting people to meet them, and holding them accountable too, we are playing to the lowest common denominator and then wonder why there are oftentimes such rotten people rearing their ugly heads in these guilds. The only guilds that should be considering DKP are those who are completely comprised of hardcore raiding gamers. Casual players cannot be included fairly in this system, and should simply run the second they hear DKP is headed their way.

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