Give credit where credit is due

Some precisations are due after I claimed that Mythic "stole" my idea.

To begin with, I wrote it in a somewhat ironic tone, because I'm definitely not furious about that. As I wrote, the expansion actually looks better than how I expected and I'm glad that they added something interesting into it beside the usual rehated food. Some new design, new ideas. Not just the cow to milk.

So I'm glad. I was waiting for the announce of the press release and I was expecting it to be totally deluding to the point that I wouldn't even have bothered to write about it here. Instead I'm writing and definitely not in a negative way.

Now what's important to consider is that whether Mythic really stole my idea or not is... completely irrelevant. There are two reasons:

1- It's not possible to demonstrate in any way that Mythic stole that idea directly from me
2- I lose EVERY right to complain about my ideas being stolen the second that I write them here publicly

Still, I think i have the right to point this out. I mean, I'm one of the most snubbed and scorned blogger about these games. Still my ideas prove to be valid, eventually. That's what I'm pointing out.

Let's take a look at this expansion. One new race, one class, some more skills, items and a dungeon. If the feature list stopped there we would have the death of the game design. There is absolutely NOTHING that would tickle the interest or draw the attention of a potential player. Nothing to talk about because it's just the same reheated food, the kind of stuff you pull out of the hat when you have absolutely no idea about what to fit in an expansion pack. Like if the expansion pack was more a inconvenient obligation to fulfill instead of an opportunity to realize better the potential and ambition of a game.

The death of game design because it's a total abdication to develop and improve the game, and just milk the cow till there isn't nothing left.

So. Honestly. Give a look at that feature list. Read it and then tell me if the idea that they supposedly stole from me isn't the ONLY ONE that makes that expansion pack at least slightly more interesting. That's the point.

That's MY OWN IDEA. There isn't any fucking doubt that the idea is my own. Then, MAYBE, someone else could have had it in the exact same way I had it. I doubt it, because it looks like it's EXACTLY the same, applied in the exact same part of the game, with the exact same purpose and mechanics (and maybe the designers read it here, forgot it and then thought they had it themselves...). There are a bit too many coincidences, but let's still assume that Mythic didn't deliberately stole that idea. And that they had it entirely on their own.

Let's take the Mozart example. Mozart composes some of the most incredible songs ever, in Austria. Then, at the other side of the world, at the same time, there is someone else who composes the exact same songs. It is an absolute coincidence but this doesn't change anything about the validity of those songs. One will become famous and popular, the other not. That other guy at the other side of the world can still do what Mozart did.

Now I'm definitely not Mozart and that idea is just a small one. I don't care if Mythic stole it from me or if they had it entirely on their own. But it was still my own idea, that I defined in detail, examining and explain all its design implications. An idea that I developed entirely on my own and that maybe was then imagined by someone else entirely on his own. The point is: that idea was valid.

See, in a couple of months this site you are reading will be forgotten. When Mythic will release the expansion everyone will recognize that type of PvP design as their own. Yes, I'm glad when I see my ideas being actually put into use and turn into practice. Because if I write them then it means that I believe they are valid and that people would enjoy them. So I'm glad if this happens. But I think you can also understand how this is terribly frustrating for me.

It is frustrating because I'm always mocked and laughed at. "Haha, look. Another idiot with a blog who thinks to be special". And I will be laughed at RIGHT NOW because I believe to be so special that a Mythic employee read that idea here and then decided to steal it.

Ryan "Nerfbat/Blackguard" Shwayder wrote a while ago that he wasn't going to write his own design ideas on his website because he hoped that eventually he could use them in a game. Well, instead I do write those ideas for a similar reason. I write them because I know I won't have that opportunity, no matter how much I want it.

I know that those ideas I have will never see the light of the day. I write here for that reason. This site is "the ladder to see the stars". Because I love that world, be part of it, contribute, to discuss things, analyze, examine, find solution to problems and dream of (im)possible things.

I couldn't be more happy if someone sees how these ideas are good and put them into use. Because that's ultimately what I would like to do. And even more than that: the opportunity participate. See, it's the completely opposite idea of feeling like a genius above everyone else. I don't feel like that, instead what I dream of is being there and do these kinds of things. Work with people who I have esteem for and share that kind of passion.

If I'd know for sure that Mythic came here and stole my idea I couldn't be more happy. Because it would be a demonstration and a confirmation that those ideas have some worth. And that they aren't just words wasted on the internet by yet another idiot. But that's also what it is frustrating. Because I will never be sure if I actually had contributed to that idea or not. And, in the case I did, Mythic will never even turn in my direction to give me credit.

Instead I will continue to get ignored and mocked, by Mythic in the first place and RIGHT NOW. That's what's frustrating, when you do something and it's valid, but never recognized if not when someone else takes it and takes all the credit. It's a feeling of impotence that even grows when you see how what you do could be, in fact, valid.

And IN PARTICULAR when you always searched a more direct dialogue and all you got was being ignored. And ignored after your ideas are taken and rebranded without even glancing back.

See, I have NO PROBLEM to say that the great majority of the design ideas I have at an high level were inspired by what Dave Rickey was doing on "Wish" before he was kicked out and the project killed (one year later, but it died the one before). I have no problem to admit that without this community, other bloggers, the message boards and all the rest MY HEAD WOULD BE EMPTY about these things. I'm the first to draw from everything I see. Use everything as a source of inspiration. From comics, to books, to movies, to games I play and the ideas I get while I play them. Nothing is original because one things flow after the other and it isn't even possible to remember what were all the influences. We all contibute to a discussion, a line of thought. Everyone is a source of inspiration. But I DO give credit to all that. And I would give credit back to Mythic itself because DAoC is still the game I loved the most and that inspired me the most.

I started to write exactly a few months after "Wish" as a result of that frustration. See a game with a great potential being driven to the ground. So this site came as the result of a *need*. Because in the month and half that I've been involved with the beta of the game I was totally absorbed by it and when I saw everything thrown away, I felt the need to continue along that path. And save something. Let it continue. Put it into use.

So the purpose is about making the ideas flow. Work together because that's what I do. I don't just write here and "enlight" the readers with my superiority. Instead I read every other blog, I participate in message boards and I go deep into everything I see. This because the ideas come from there.

The real point is that I just don't belong where I'd like to be. I'm just an anomaly. This site and all the rest are a way to deal with all that even if I know the way things work, and that it's not my place.

So the frustration is the essence of it all. I know it well and some more of it doesn't really change much things. I'm happy that Mythic is going to use a valid idea for the expansion pack.

At the same time you can understand the frustration because I see something to which I dedicate myself, taken away. While I'm still the idiot of the village and have to swallow it.

So I'm not saying "You bastards, that's my idea and I want it back NOW." Instead I'm saying "I think that's a good one and, if well executed, can improve the game. So go on and do it. And maybe go read all I write about it so that you could find suggestions to avoid making some mistakes and better realize it."

But also remember that I was here and made that work entirely on my own. I don't have a team to work with and, without that one idea, the expansion would have been quite forgettable.

Re: Give credit where credit is due

Abalieno, your blog title may be the fool on the hill, but in my personal opinion there aren't any fools round here. I thought I would provide some opinion, innapropriate or not.

This is the first blog I found related to mmo and game ideas and designs and opinions and all the rest. It inspired me to try and start a blog, which I still hope to develop one day, but don't have the time for real dedication to it now. It got me interested in looking at game issues through blogging, because I doubt I will ever be a game designer but I will always wish I was.

Sure sometimes I disagree with you on some things, but I tend to find a lot of stuff I agree with here, usually posting something about it one way or another if I care enough too.

I think that you're right on this, regardless of who stole what or who invented what, this was still one of your ideas. I think it's pretty fair to step up and say you thought of this. It's a shame you didn't get to implement it. But also a great thing that someone else has, as you say.

Hopefully they are reading it and thinking hey, this guy has some good ideas, let's try them out. (And hopefully if they are they will let you know)

Finally, the one thing that I really like about this blog (which a lot of people appear to hate) is that you set out to be completely honest and completely critical about everything. If something sucks you say so, if it rocks you point that out too. You are harsh sometimes with your responses and words, but at the end of the day, this is your hill and you can scream from the top of it as much as you want.

Congratulations on having your idea implemented. Even if it had nothing at all to do with you.

Re: Give credit where credit is due

I am sorry that you are being flamed on the message boards. It bothers me that you are seen as a crazy man for having ideas and being vocal about them. Personally, I would be happy about one of my ideas being used in a game, even if I wasn't personally involved. If a good idea is being used or implemented, no matter who had it or is taking credit, then the world is better for it. Ideas can only grow from exposure, an idea stored forever in a brainbasket gets the world nowhere.

I am glad that you are telling the world your ideas, and keeping the MMO's under scrutiny with your constant picking at. I never knew what specifically dissatified me with the games that I played until you cued me in to the various design flaws, and I believe that you have the clearest vision on what a MMO should be. Not a timesink, not an e-peen party, but a game, fun and exciting to play.

Keep up the good work. I look forward to your continued discussion.

Re: Give credit where credit is due

Never thought I'd inspire a rant from you. :) Now I feel honored!

Your writings aren't anything to laugh about. I always come back to see what you have to say on things, if to stay on top of the more interesting developments in the MMOG community since you seem to be everywhere (and I can't be!).

The only problem is that while you may have valid ideas, you haven't tested the waters with them and proven them to be valid in a real setting. You can theorize all you want, and, granted, the quantity of what you theorize can have some valid ideas for implementation, but some of the stuff you write about can't be feasible all the time.

self-esteem

Stop with the bad self-esteem.

You are one of the very few blogs that I read religiously. Sure I skip some posts that I have no interest with but in the end, your blog has proven to be one of my best reads on the topic of MMOs. Strong opinions, good analysis, excellent writing and continuity over time.

d

Re: Give credit where credit is due

Not much a matter of self-esteem, and more about the frustration because I cannot do what I wish.

What I do here is useless because while I'm learning things and enjoying doing this, those things I learn are still useless.

It's like a blog that doesn't reach its purpose because its purpose is about connecting with something to which I cannot connect. And to which I don't belong.

Re: Give credit where credit is due

What I want to know is why your bitching about them "stealing" your ideas instead of crowing it from the roof top. If ever there was a virtual stroking of an e-peen this expansion is it, if it is indeed an idea taken from your writings. Which I personally doubt, its not that large of an intellectual leap after all. If it is, fine, congrats, mission accomplished, heres your cookie, if its not, you look like a monumental ass for bitching about it. Either way you will never know, and neither will we.

Is not the point of a critics blog to make the "powers that be" see things differently and to change how they are doing things and yes, maybe even take some of those self-same ideas and implement them?

-Gooney

Re: Give credit where credit is due

Is not the point of a critics blog to make the "powers that be" see things differently and to change how they are doing things and yes, maybe even take some of those self-same ideas and implement them?

Have you missed the title or what I wrote below?

I'm not bitching, I'm not complaining. I'm just saying it's frustrating for me. I'm not going to call the cops or shaking my fists.

As I said, it's a small idea, maybe. But it's also the only new and substantial idea that they have in the whole expansion.

Whether they had it without reading it here or not doesn't change the fact that I had it as well. And it is a good idea. I'm glad to see it used, but it's obvious that this IS also frustrating.

With the risk that they'll ruin it with a bad implementation. That would be even more frustrating.

Re: Give credit where credit is due

I plan to steal everything on your site that you write and I promise I will implement all of it incorrectly. I understand the concept of giving credit though and will name an all male brothel "The Cesspit" in your honor. I may also add a fool on a hill who will drop a four page diatribe on NPC dynamics when he is killed.

The real problem will come up when one of my NPC miners accidently picks up a PvP artifact during a frantic battle near a mine and proceeds to deplete all mines on the continent whilst singlehandedly defeating armies of players. Any players that this uber-miner encounters who are using a skillset that is not entirely focused on one aspect will be defeated because even though it's more entertaining to be a Jack of All Trades you will be horribly underpowered. Since everyone who did focus on one combat type already quit do to boredom there will be no one to stop him. This in turn creates a huge demand for currency and items but since no one can farm do to the Miner they will be forced to buy it all from my companies online item and currency store. Eventually our servers will fall into disrepair and when the playerbase threatens to quit we will liquidate the companies assets overnight and move to Cuba leaving at least 50 people wondering what happened to the game.

Ps. Reading this blog is more entertaining then actually playing most of the current MMOs. Please keep up the good work so that all might prosper from your ideas slowly leaking into development cycles.

Re: Give credit where credit is due

I think you are looking at this the wrong way. Mythic is putting something in their game that seems to be an idea that you have had in the past. Because they are doing this, it should be a clear indication that the idea really isn't a very good idea. Every one of your ideas can't be great, so Mythic is helping you pick out the ones that suck.

So there you go, the idea sucks. In 6 months to a year, Mythic will prove how much it sucks. Their Customer Support/Game Designers are helping you figure out what works well and what doesn't.

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.