EQ2's "Echoes of Faydwer" not so bad bundle

I ranted a lot about the price and content of the upcoming EQ2's expansion, but at least I have also something positive to report:

The retail box for EoF will contain the base game as well as both DoF and KoS.

Well done.

This is the sort of thing I think is more reasonable and that I suggested for years. Put on the shelves a complete product so that new players won't be turned off by a bunch of purchases one stacked on top of the other to get the complete version of the game.

Seen from this perspective the $10 price raise for this expansion (for a total of $40) is more justified for the full game, even if I think the three "adventure packs" still need to be bought separately. I hope there's a complete and updated paper manual in the box, even if this time I'm going with a digital download, myself.

It would be nice if the veteran players who have already base game + DoF + AoS could get a $10 discount and get the new expansion at the price of the previous ones.

Re: EQ2's "Echoes of Faydwer" not so bad bundle

Not sure of price differential, but the digital download is just the expansion

Re: EQ2's "Echoes of Faydwer" not so bad bundle

I am hoping they provide a different reg key for each expansion. It would be nice to be able to pass them (along with the disks) to other people if you already own them. I somehow have a feeling it will all be one reg key though ;(

Re: Dead End

(Unless I'm missing something, there's no comment field for the last post so I'm making my response here.)

Happy Birthday! I'm still in shock and disbelief that you're stopping. I've always enjoyed pondering your thoughts on a subject even when I don't agree with you. Many times I have modified the doc that covers my own "dream MMO" because of points you've raised. You may feel that you're shouting into the wind, but some of us have heard you, and we're better designers because of it. Good luck in your future endeavors.

Signed: a long time lurker, fan and non-MMO designer,
-Greg R

PS: Don't bite my head off.

PPS: just teasing. ;)

Re: EQ2's "Echoes of Faydwer" not so bad bundle

(Unless I'm missing something, there's no comment field for the last post so I'm making my response here.)

Yes, there is a reason :)

Re: EQ2's "Echoes of Faydwer" not so bad bundle

I like the bundle idea if only for the fact that I will finally have a backup disk to the game that will install the entire thing if I ever have need. To me that is worth the $10.
Would be great if they also had all the content from the 3 adventure packs on the disc as well so that even if you don't own them they are ready for play with only a unlock.

This is a great looking new expansion and if it gets the good press that KoS got then this bundle is sure to attract a lot of new players.

Re: Dead End.

Sorry hon, you're not getting off that lightly. ;)

First, happy birthday!

I'm sorry you feel like you have to pack it in. I think it's a mistake, but you know more about your own situation than I do. The blogosphere is going to be a poorer place now, and I wish you the best of luck in whatever you decide to do. Drop some comments in some blogs from time to time to let us know you're still alive.

You will be missed!

RE: Dead End

This is a sad day indeed, thanks for all your time and very interesting musings!

Re: Dead End

Please reconsider, find a way through. There are many of us on the 'outside looking in' who draw strength from your endeavours, even if sometimes we disagree. Nature abhors a vacuum.
Ciao,

Re: Dead End

http://www.zenofdesign.com/?p=719#comments

See? You couldn't help yourself. You are compelled to contribute. You can't keep this kind of thing inside. Stop fighting it. You *have* been assimilated. Resistance is futile. Keep the dream alive Albalieno, and keep writing. Here. Not there, and there, and there, and there. Here.

Re: Dead End

Well, a unique voice lost to the chorus...

I personally enjoyed many of your comments, and an incestuous genre like mmorpg's needs people looking at it "out of the box" like you...

Sad to see you go. Don't be too proud to reconsider when your inner voice tells you you made a mistake.

Salute et Valete!

Re: EQ2's "Echoes of Faydwer" not so bad bundle

Eine Rose ist eine Rose ist eine Rose.

Happy birthday.

Re: Dead End

This is a reply to the Dead End post.

I'm sorry to see you go Abalieno and I hope you reconsider. You've been an inspiration and a joy to read with your intelligent, analytical thought and creative design ideas. Your theories and thoughts on MMOGs are highly developed and interwoven beautifully on this site.

I wish you all the best in the future!

--Alcaras

Re: Dead End

You really should reconsider. You'll never be happier than pursuing your passion, and clearly from the archive you can really tell that you're into this stuff. It would suck because I come here all the time to read your musings since it does focus *strictly* on the game design of these games. Lum and Raph's sites are hard to read by comparison. Your blog design is very nice.

Honestly, you have to keep at something if you truly want it. You don't do anything beyond this point, you WILL fade into obscurity.

Re: EQ2's "Echoes of Faydwer" not so bad bundle

I think your taking the pussy way out man.
With all your words of wisdom, you never let on to what your real goal was, and that goal was to be a developer of an MMO game.

Your doing the Kurt Cobain thing, blow yourself away... Go out with a blaze of glory that means nothing..... Way kewl, good job...

Lorekeep is right, you will be forgotten in a couple of months...

Listen to me HRose like you never listened to a human being in your life...

Keep this site alive and keep doing what your doing. The Devs are listening.

Don't be a Kurt Cobain

Re: EQ2's "Echoes of Faydwer" not so bad bundle

I also think it would be both a mistake and a great shame if you stopped sharing your thoughts Abalieno.

I've been reading your ideas for a long time now and I've learned a lot as a result. Your ideas don't exist in a vacuum either - there are many of us who spread the ideas in other places. I've seen 3 posts on the EVE-Online forums expressing sadness at your "Dead End", I've seen several posts on the EU WoW forums saying the same things.

Your ideas and thoughts are an important contribution to the huge debate going on about MMO design and game design in general, and even if few actual devs read your blogs (which I doubt tbh, I think you'd be surprised how far your ideas are penetrating) then the feedback from players of their games who've been influenced by your ideas isn't insignificant.

Your reasons are, of course, your own and none of us have a right to argue against them, but you will be missed.

All the best in whatever you do in the future, I hope it makes you happy :)

Take care,

/Apocrypha.

No...

This is definitely a sad day. Only a few websites have places up on my browser's bookmarks toolbar. "The Cesspit" is one of them.

I enjoyed your rambling, your bitching, your excited rants, your wonderful essays and analyzations... I will truly miss it all, Abalieno. I truly will.

Please, continue posting. At least find a way to post somewhere so that I can read all of your notes. I really loved it. It was always so refreshing to see such a great opinion on the internet, and your ideas and thoughts have always been awesome ones that have stuck with me.

If you no longer post, then know two things: One, your thoughts have been nothing short of total pleasure to read. And two...

I hope your dreams are realized and come true.

Fare thee well, Abalieno. Don't be a stranger, please, I beg you.
-Cameron

Oh...

And happy birthday, man. (:

Last day...bleh

So uh, yeah...this is awkward for me, the first time i've left a comment on a site in over 4 years?! So perhaps it means something when I decide to post in response to your decision to stop writing. Take a break if you need to, but your absence will definately be felt. If it really has to be goodbye, please know you've been exceptionally talented with what you've been doing and I've really appreciated it. I have a feeling many more people feel the same way...

Re: Dead End

Think of it this way maybe?

How would you rather put a recap on your life as? That you always worked toward your dreams. You never gave up, did all you could to get there, but you just couldn't. (Or maybe you can!) No matter how hard you tried, you just couldn't make it. But at least you knew you tried your hardest gave it your all, and never looked back.

Or:

You worked hard toward your dreams. But thought they where simply out of reach so you gave up. Didn't push on, didn't inspire others to do the same. Didn't accomplish your dreams. Didn't work toward the thing you loved most.

I for one will always go for the first, no matter how unattainable they may seem. As they are MY dreams, not everyone accomplishes their dreams, but that is sure not going to stop me from giving it my all!

That's my 2 cents. I personally agree with everyone else here, I would be very sad to see you go.

Don't quit - here's why

I sympathise up to a point. I think you have some great insight and some very good ideas, the problem I think is that this is not enough. I've wanted to work in the game industry since I was a boy, and always told myself I'd be brilliant at game design (and I still think I would be). The problem is, offering the industry design ideas is the equivalent of turning up in Holywood one day and insisting you'll be a movie star if they just cast you in a movie. You might well be right, but it's not going to get you anywhere.

I realised a few years ago that if I really wanted to make my dream work, if I REALLY wanted to design games for a living, then I'd have to have a viable skill that I could offer in return. I was a medical student at the time, and I had an epiphany - most of us consistantly take the path of least resistance in life. To affect change, you must occasionally swim against the current. So I quit medicine, changed degree to computer science and decided that my route into the industry would be programming. Only a very lucky few get to walk into a design job - you're far better off learning a skill that gets you in, and then working your way towards design.

I've still not made it, but I've got a good CS degree under my belt, some relevant experience and a great paying job in the meantime. I'm not going to give up, and neither should you - you should just start embracing the realities of your situation, namely that great ideas are common and great implementation is rare.

Re: EQ2's "Echoes of Faydwer" not so bad bundle

This man speaks the truth.

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