Sanya quits Mythic

Sanya joins Lum and Matt Firor out of the door, and I think it's a good thing (for her, not for Mythic).

Lepidus: Can you talk about the circumstances of your departure?

Sanya Thomas: We mutually agreed to separate.

Mark Jacobs: I'm not going to say anything else on the subject, so please don't ask, sorry.

The fun part is that Lum wrote a pitch letter for her :)

I consider this a HUGE news. Now don't fucking tell me that it was just for personal reasons and things with Mythic were all fine and dandy.

I got the impression that Sanya was a bit of a driving force. Bad for Mythic, but Mythic doesn't deserve anymore good things.

I think it won't take long to discover where she lands. Maybe on Lum's belly? (or maybe that's too far away)

Well, I would, if I were leaving the area. Which I'm not.

Re: Sanya quits Mythic

My guess is she left to go work for Raph at Areae. They have an open position for Senior Community Manager.

Re: Sanya quits Mythic

Doubtful because she claimed she just bought a house and doesn't want to leave Virginia. And at this moment her husband still works for Mythic.

Re: Sanya quits Mythic

the linked pitch-letter has a good point:

"Her take on official message boards, for example, is that they’re inherently inefficient. Many-to-one-to-many. You can never get complete feedback from a message board thread, because it’s a self-selecting sample of people who have gotten quite good at jockeying for position on a message board."

while it is true that only a small part of a games population posts on these boards they usually give a good impression on what might be wrong. the hardcore-players you meet on these boards have a very good grasp of what the game "really" offers (just compare to the wow-pvp-rants posted on this very site) instead of what the developers tell players that the game is offering.
so keeping a close eye on the powergamers helps understand where a game does not deliver what it is supposed to.

the toa-desaster in daoc is a good example for that. it was on all boards after a couple of days, rants about bugged encounters were within a few days followed by massive complains about drop-rates, followed by complaints about players getting rolled by others due to overpowered abilities and items.
after reading those posts the mass-exodus of the silent majority was easily predictable. it would have been sanyas task to take a look at the points raised on the boards and very thouroughly check if there were valid arguments to be heard instead of alienating parts of the playerbase.

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