Enthusiasm for Factional Warfare already smothered

Goodbye to the hopes that Eve-Online may become a game I like and decide to play.

Two short posts of a dev on a forum and all the nightmares are coming alive:

If you sign up for a faction you can be attacked by anyone in opposing factions anywhere. it is that in low-sec we have marked out control points which will bring the combat to them making it easier for you to find and take part in.

Attacked by anyone anywhere? Wow...

This means they are basically removing the whole concept of CONCORD polishing empire space. It's like in Ultima Online being ganked right next the bank in Britain because your guild declared war on another. Considering that there are four factions, it means that the number of targets in empire space will be still high, and that you won't be safe anymore ANYWHERE.

Or: this game isn't for noobs. Go away.

Then it gets worse:

This is something that should become clearer over the next few blogs, but for now let me just say that while there's no functional limitations on what you can do solo, you may want to try and find some ad-hoc FW-buddies to give you a bit of leverage

No functional limitations.

It basically means that in practice if you are solo you'll only be a bag of money for others, and there's no fucking possibility that you can compete if you don't have support of others. Or a lot of wealth to be ahead of others.

So the whole concept completely FUCKED. The accessibility of the system as the goal just completely gutted.

Instead of catering to those disorganized players who have difficulty to access the later part of the game, they make a system that is going to be used mainly and ONCE AGAIN by organized players who can take control of IT and farm the few noobs that are curious.

So what's the difference from before? License to kill.

If before the gankers and carebears sit in two different places of the game, this system offers the gankers the license to liberally kill EVERYWHERE.

I was a FOOL thinking that CCP would develop something for all players and not just the hardcore as always. A fool.

Question: Does it mean I can also attack the opposing faction anywhere? I mean let's take a stealth bomber to a newbie zone of the opposing empire and smoke some folks ... or camp Jita just for the fun of it?

Dev: You can not go killing noobs with impunity by signing up. You can go killing anyone signed up to an opposed faction.

You, whoever you are or whoever is behind this idea, are an idiot.

What is the fucking difference if first you make the system as a "gameplay bridge" to encourage noobs and disorganized players to engage in PvP, and then say that you can't kill noobs with impunity, because those noobs have just SIGNED to be killed with impunity.

This is simply a license to gank noobs who, like me, were fooled by CCP disguising a system as something accessible and made for everyone, when instead just feeding the hardcore with more targets.

Re: Enthusiasm for Factional Warfare already smothered

can't really say I'm surprised - the devblog and features page looked too good, after playing EVE for almost two years (quit in February) I just knew there had to be something they're not telling

Re: Enthusiasm for Factional Warfare already smothered

Attacked by anyone anywhere? Wow...

is as I stated in the Qt3 forum only half of the truth.

Your own faction empire regions should feel relatively safe since the faction Navy you're so worried about ganking you in your enemy territory should be protecting you in your faction territory.

Also everybody who is signing up is willing to PvP thus should be at least willing to get shot and blown up at the chance to do that to someone else. The difference to total noobs is, that you have signed yourself to getting blown up and blow up others.

Further you're not alone, you have the tools (factional warfare channel, Eve Voice) to group up/organize and gather intel and call support. And there are only two sides to the FW, no endless long diplomatic talks with NRDS, NAP, shoot neutrals on sight and what ever. You or them.

If one side is dominating, it is either you or them. In case it's your side, isnt that what your goal? If it isn't your side, isnt that something you are fighting for?

Re: Enthusiasm for Factional Warfare already smothered

FW launched today and so far it proves to be really inaccessible - to enlist you need an unmodified faction standing of 0.5 (ie. without grinding those boring PvE missions first you can't even get into FW), plus the need to break away from your current social network to even join (with the need for individuals to leave their corp, and for corps to leave their alliance). Meaning the newbie will fail to meet the faction requirement and people unwilling to part with their established social environment will fail to meet the corp/role requirements

in short, an overhyped pile of crap for alts and for NPC corp mission grinders to get their feet wet in PvP... grats CCP, I guess

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.