Warhammer DID NOT reach 800k subs

There's a lot of confusion on the forums (and Gamespot) about EA fiscal report and Warhammer subscription numbers.

Specifically the part that gets quoted the most:

Warhammer Online: Age of Reckoning, an MMO from EA’s Mythic Entertainment studio, sold 1.2 million copies in the quarter – with over 800 thousand current players.

The confusion is about two aspects. The first is whether 800k are real active, uncanceled accounts, or just registered accounts. The second is whether the number is as of 30 October, the day the report was compiled, or 30 September, the end of the second quarter that is subject of the report.

The first aspect is rather obvious if you just read the title of the PDF:

As you can see, it clearly states "Registered Users" and not active subscriptions.

The second can be inferred by looking at the other two press releases.

September 26

in the first week since launch over 500,000 new players have registered

October 10

today announced that 750,000 players have registered

Now, if the Fiscal report was limited to the 30 September then we would have a time paradox since Warhammer had 500k registered accounts as of 26 September, then 800k as of 30 September and finally 750k as of 10 October.

Obviously the 800k is to be put later than the last press release and probably closer to the day the fiscal report was compiled, so the end of October.

But there's also another point to consider: gold sellers.

Let’s subtract from the 800k all those fake accounts that gold sellers made. 13k are just those that Mythic caught and banned. I expect the total number to be much, much higher.

If the CD-key system was cracked then they can create unlimited accounts, and so the number of active accounts is not in any way indicative of the success of the game.

Moral of the story: we need to wait for active subscriptions to see how successful the game is (my guess is that they are south of 500k and that they'll have a very hard time passing that number, with WotLK release in a couple of weeks).

Re: Warhammer DID NOT reach 800k subs

Well the difference in numbers (750k on October 10 and 800k on September 30) can probably be described by people not extending their subscription so they quited.

If they had 800k and 10 days later, that means that a handfull of people may be quited by that time. The game was released at September 18. The preorder customers got 1 week free to play additional to their 30 days by activating the game. The collectors edition preorders even got 2 weeks. So let's calculate a lil bit:

14th September: Collector's edition headstart
15th September: Standard Edition headstart
18th September: Release
22th September: Standardedition free time went up
29th September: Collectorsedition free time went up
Beta players got additional week free of play
6th October: Last possible point you could have played Warhammer, with only the preorder key.

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.